This course introduces computational concepts that are fundamental to computer science and are useful for the sciences, social sciences, engineering, and digital arts. Students will write their own interactive programs to analyze data, process text, draw graphics, manipulate images, and simulate physical systems. Problem decomposition, program efficiency, and good programming style are emphasized throughout the course. No prior programming experience is assumed.
said it was good
called it a layup
Know how to code? Try contributing to Layup List!
|ENGS020: Introduction to Scientific Computing|
|COSC002: Programming for Interactive Audio-Visual Arts|
|EARS013: Introduction to Computational Methods in Earth Science|
|COSC059: Principles of Programming Languages|
|COSC063: Programming Parallel Systems|
|COSC089.25: GPU Programming and High Performance Computing|
|EARS080.03: Technical Computation in the Earth Sciences|
|MATH005.01: Computational Text Analysis for the Social Sciences|
Login to write a review.