This course introduces computational concepts that are fundamental to computer science and are useful for the sciences, social sciences, engineering, and digital arts. Students will write their own interactive programs to analyze data, process text, draw graphics, manipulate images, and simulate physical systems. Problem decomposition, program efficiency, and good programming style are emphasized throughout the course. No prior programming experience is assumed.
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|ENGS020: Introduction to Scientific Computing|
|COSC002: Programming for Interactive Audio-Visual Arts|
|COSC059: Principles of Programming Languages|
|COSC063: Programming Parallel Systems|
|COSC084: Mathematical Optimization and Modeling|
|COSC027: Projects in Digital Arts|
|QSS030.02: Computational Text Analysis for the Social Sciences|
|ENGS010: The Science and Engineering of Digital Imaging|
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