A foundation course on the cognitive strategies and methodologies that form the basis of creative design practice. Design thinking applies to innovation across the built-environment, including the design of products, services, interactive technology, environments, and experiences. Topics include design principles, human need-finding, formal methodologies, brainstorming, heuristics, thinking by analogy, scenario building, visual thinking, and study of experienced thinkers. Weekly projects and exercises in a variety of media provide practice and development of students' personal creative abilities. Enrollment limited to 20 students. No prerequisite.
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|ENGS044: Sustainable Design|
|ENGS075: Product Design|
|COSC025.02: Intro to UI/UX Design II|
|SART017.15: 3D Design and Digital Fabrication|
|SART017.23: Book Publication Lab|
|ENGS090: Engineering Design Methodology and Project Completion|
|FILM051: Game Design Studio|
|ENGS065: Engineering Software Design|
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